Unofficial GarouMUSH Wiki
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# To mark a message as ready-to-delete, you use <code>@mail/clear <#></code>. You can use ranges of numbers in this command as well, such as 1-25, or "all" if you want to clean out your entire mailbox.
 
# To mark a message as ready-to-delete, you use <code>@mail/clear <#></code>. You can use ranges of numbers in this command as well, such as 1-25, or "all" if you want to clean out your entire mailbox.
 
# Messages remain in your inbox, but marked as "cleared" until you either log that character out, or use <code>@mail/purge</code>. This gives you a chance to <code>@mail/unclear</code> if you decide that you want to save some of those messages.
 
# Messages remain in your inbox, but marked as "cleared" until you either log that character out, or use <code>@mail/purge</code>. This gives you a chance to <code>@mail/unclear</code> if you decide that you want to save some of those messages.
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  +
=== Extra Stuff ===
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  +
* You can see a list of @mails you have sent to someone, and their read/unread status, by typing <code>@mail/review <name></code>. You can even re-read those @mails by using <code>@mail/review <name>=<message number></code>.
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* You can "unsend" a message using <code>@mail/retract</code> in the same style as /review (i.e. <code>@mail/retract <name>=<message number></code>).
   
 
=== Client Support ===
 
=== Client Support ===

Revision as of 13:45, 18 March 2013

Bboards

Reading

+bblist
Shows all available bulletin boards on the game.
+bbnew
Shows you all unread bulletin board posts (WARNING, can be spammy if you aren't caught up).
+bbcatchup
+bbcatchup all will mark all posts as read. You can also use this command for individual boards by name or number (i.e. +bbcatchup 3 will mark board 3 as read, and +bbcatchup media will mark the Media board as read.
+bbread
To read a specific post, the syntax is +bbread <board>/<post number>. <Board> can be either the number or name of the board in question.

Posting

+bbpost
+bbpost <board>/<subject>=<message>

Character Advancement

See +help edu on the game for a more extensive helpfile on this subject.

There is no XP system on the game. Instead, the wizards receive your +learn request, look it over, and decide how long it will take for you to learn the indicated stat from the indicated teacher. Sometimes, though not often and reason is always given, +learns are denied.

  • +learn <lesson type>:<lesson> from <teacher> is how you apply for stat-raises on the game.
  • The teacher of the lesson uses a very similar command: +teach <lesson type>:<lesson> to <student>. Both teacher and student must put in their respective commands for the +learn to be valid.
  • Sometimes the "teacher" can be a spirit or some resource other than another player (the Allies background, for instance). In this case, simply put that in the "teacher" part of the +learn command (i.e. +learn Gift:Mother's Touch from Spirit).

@mail

Writing

To write an in-game mail message to someone, you use @mail <name list>=<subject>. The name list is space-separated (i.e. 'Athena InleRah Hobbes' would work, but 'Athena, InleRah, Hobbes' would not) and can support aliases (more on them later).

After the message is started, text is added by typing it after a single dash (-). For example:

-Hello, this is a message.

Once all text has been entered, the message can be sent by typing either -- or @mail/send.

Aliases

There is a function in @mail that allows multiple names to be collected under what's known as an alias, or sometimes 'malias' (mail alias). Most frequently this is used in the form of *Wizards. Please Note that aliases are case-sensitive!

  • You can type @malias to list all pre-created aliases on the game. Warning, spammy.
  • @malias/*<alias> will show all names contained in that alias (i.e. @malias/*Wizards).

Aliases can be put into the name-list of @mail just like any other name.

Example
@mail Nicodemus *Wizards=Hey you guys!

Reading

To list all messages in your inbox, simply type @mail.

To read any given message, type @mail <#> (i.e. @mail 3).

Deleting messages is a two-part process.

  1. To mark a message as ready-to-delete, you use @mail/clear <#>. You can use ranges of numbers in this command as well, such as 1-25, or "all" if you want to clean out your entire mailbox.
  2. Messages remain in your inbox, but marked as "cleared" until you either log that character out, or use @mail/purge. This gives you a chance to @mail/unclear if you decide that you want to save some of those messages.

Extra Stuff

  • You can see a list of @mails you have sent to someone, and their read/unread status, by typing @mail/review <name>. You can even re-read those @mails by using @mail/review <name>=<message number>.
  • You can "unsend" a message using @mail/retract in the same style as /review (i.e. @mail/retract <name>=<message number>).

Client Support

If you're using SimpleMU, the client has a built-in mail utility (other clients may as well, this has not been checked as of this time).

  • Hit the icon on SimpleMU's toolbar that looks like a mailbox.
  • Fill in the fields as necessary.
    • Keep in mind the name-fields are space separated, just like if you were filling in @mail normally.
  • Make sure "mail format" is set to MUX.
  • ???
  • PROFIT!

Who's Around?

There are several commands to see who is connected to the game and where they are.

  • WHO is the most basic of these, showing a list of names, idle times, and "@doing" messages sorted from oldest connection at the bottom to newest at the top. Can by spammy if there's a lot of people on.
  • +who and +where are functionally identical, showing a list of characters sorted by where they're located in the game.
  • +finger <name> will give you more extensive information about a specific character.

Moving Around the Game

There are several commands to quickly move around the (sometimes rather confusing) game grid.

  • +join <name> will instantly teleport you to your target's location.
  • +carpet is something of a taxi system. See +help carpet on the game for how it works.
  • @tel <target> is a teleportation command that gets kind of complicated. The target can be either a name (room, object, or character) or a dbnum (database reference number, you'll see them after room names and some character names).

Character Descriptions

For garou (or other Changing Breed) characters, this can get kind of messy due to the nature of +shift (see +help shift on the game for a more in-depth explanation of that). Namely, they must input a description for each of their shapes. Below is an example of how a Garou would do this; the overall form is the same for other Breeds, the terminology just changes slightly.

&homid_desc me=<description>
Your human description.
&glabro_desc me=<description>
Your near-man description.
&crinos_desc me=<description>
Your warform description.
&hispo_desc me=<description>
Your direwolf description.
&lupus_desc me=<description>
Your wolf description.

Most garou characters go by different names depending on their forms. Use +shift setup to set up which name is being used, depending on your form. See +help shift2 on the game for a more complete explanation of this.

To lessen the OOC messages IC, use +shift/q <form> to shift without sending out messages.