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Tactical Frivolity
A Cunning pack under Coyote
Territory: Guarding Harbor Park area about the umbra
Alpha: Henry ~Peace-Bringer~
Beta: Watcher ~Sings-to-the-Three-Mountains~
Members: Felix ~Lets-Them-Eat-Cake~
Justin ~Mouse-Trap~
Former Members: Fitz ~Fits~
Spirit Name: Ohno
OOC Information
Creation Date: February 2015
Departure Date: Active

"Tactical frivolity is a form of public protest involving humour; often including peaceful non-compliance with authorities, carnival and whimsical antics. Humour has played a role in political protests at least as far back as the Classical period in ancient Greece. Yet it is only since the 1990s that the term tactical frivolity has gained common currency for describing the use of humour in opposing perceived political injustice. Generally the term is used to denote a whimsical, non confrontational approach rather than aggressive mocking or cutting jokes." -- Wikipedia

Pack Purpose

The purpose of Tactical Frivolity is to be an Umbral pack dedicated to recovering lost treasures, people, and clearing out the Wyrm that has begun to gather too close to Harbor Park. Also, to lighten the mood once in awhile.

Territory

Currently the pack has no clearly defined territory but they can be found near Harbor Park in and out of the Umbra to keep it safe.

Totem

Ohno

Full Spirit Name: Ohno! (With the exclamation mark). According to the spirit, there are other names it goes by but the pack found amusement in taking his statement of 'Oh no!' as a literal answer. The Coyote found no complaints.

Totem Appearance: Ohno appears as a normal coyote for the most part. Like the Trickster of legend, while he often appears male and is commonly identified as such, at other times he may appear in a more female guise or another form all together. Fun doesn't draw the like at gender or appearance and neither does Ohno.

Totem Personality: Ohno is the ultimate prankster who revels in creating mischief and cracking playful jokes. He tends to speak in quick witted riddles and rhymes that may seem quite childish. He's got a purpose in his madness, though. Like any good Coyote, there's always a lesson to be learned even in the most slapstick of situations. The worthy and clever mind will recognize a prank both as a valuable learning experience and a chance to bring some laughter back into the world.

+Sheet Information:

Power: 40

 Willpower: 4 

 Rage: 2 

 Gnosis: 4

Powers:  Totem can always find pack members.  Totem can speak with pack.

Charms:  Airt Sense  Reform  Appear  Shapeshift

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