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Rites are an everyday part of the lives of most Garou. Unlike Gifts, they are not abilities to you turn on or off in an instant; rites require some level of preparation and forethought, and their interpretations can vary widely from ritualist to ritualist.
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Rites are an everyday part of the lives of most Garou. Unlike [[Gifts]], they are not abilities to you turn on or off in an instant; rites require some level of preparation and forethought, and their interpretations can vary widely between ritualists (though some core components can be the same across all versions of a given rite).
   
In a mechanics sense, rituals will usually take more than one roleplay turn to prepare, perform, and complete. Higher level rituals will usually require more time and thought to go into them than lower level rituals. For example, a Level 0 Ritual might be done in only 1-2 turns of roleplay, but a Level 5 Ritual could take numerous scenes to prepare for and an entire scene on its own to perform.
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In a roleplay mechanics sense, rituals will typically take more than one roleplay turn to prepare, perform, and complete; higher level rituals will usually require more time and thought to go into them than lower level rituals. For example, a Level 0 Ritual like [[Feed the Earth]] might be done in only 2-3 turns of roleplay, but a Level 5 such as [[Rite of the Shattered Soul]] could take numerous scenes to prepare for and an entire scene on its own to perform.
   
Below are links to all of the rites currently available on GarouMUSH classified by level, and a handy-dandy reference chart showing the number of Rites that can be known by a new character of cliath or higher rank per their 'Rites' background. In addition, a character may take as many Level 0 rites as they have dots in the Rites background.
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Below are links to all of the rites currently available on GarouMUSH classified by level, and a handy-dandy reference chart showing the number of Rites that can be known by a new character of cliath or higher rank at chargen as per their 'Rites' background. In addition, a new character may take as many Level 0 rites as they have dots in the Rites background.
   
 
===Rites on GarouMUSH===
 
===Rites on GarouMUSH===

Revision as of 00:48, 18 November 2009

Rites are an everyday part of the lives of most Garou. Unlike Gifts, they are not abilities to you turn on or off in an instant; rites require some level of preparation and forethought, and their interpretations can vary widely between ritualists (though some core components can be the same across all versions of a given rite).

In a roleplay mechanics sense, rituals will typically take more than one roleplay turn to prepare, perform, and complete; higher level rituals will usually require more time and thought to go into them than lower level rituals. For example, a Level 0 Ritual like Feed the Earth might be done in only 2-3 turns of roleplay, but a Level 5 such as Rite of the Shattered Soul could take numerous scenes to prepare for and an entire scene on its own to perform.

Below are links to all of the rites currently available on GarouMUSH classified by level, and a handy-dandy reference chart showing the number of Rites that can be known by a new character of cliath or higher rank at chargen as per their 'Rites' background. In addition, a new character may take as many Level 0 rites as they have dots in the Rites background.

Rites on GarouMUSH

Level 0 Rites

Level 1 Rites

Level 2 Rites

Level 3 Rites

Level 4 Rites

Level 5 Rites


Rites Background

Rites per dot in 'Rites' background
Level 1 Level 2 Level 3
Rites 1 1
Rites 2 3
Rites 3 5
or 3 1
Rites 4 8
or 6 1
or 4 2
Rites 5 11
or 9 1
or 7 2
or 4 2 1