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Homid[]

The Human. This is in all respects a normal human. If the Garou was born as a homid, she does not regenerate when in this form, but is not abnormally susceptible to silver. Metis- and lupus-born Garou in this shape are susceptible to silver, but will also regenerate.

Stats: Unchanged.

Glabro[]

The Near-man. The Garou gains 100-200% of body weight, and about six inches in height. The body is massively muscled, and the face sloping and beetle-browed. Body hair is profuse; nails and teeth are longer. All Garou in this shape take aggravated damage from silver, but also regenerate.

Strength +2, Stamina +2, Appearance -1, Manipulation -1

Crinos[]

The Wolf-man, sometimes also called the War Form. The Garou gains 50% in height, and another 100-200% in weight. The body is covered with fur, and the head is a canine shape. Fangs and talons are pronounced, arms long and apelike but suitable for running on all fours. A tail appears in this form. All Garou in this shape take aggravated damage from silver, but also regenerate.

Strength +4, Dexterity +1, Stamina +3, Appearance becomes 0, Manipulation -3

Hispo[]

The Near-Wolf. A huge, hulking, wolflike beast, resembling a dire wolf. It can stand on hind legs, but usually runs on all fours. The head and jaws are massive. All Garou in this shape take aggravated damage from silver, but also regenerate.

Strength +3, Dexterity +2, Stamina +3, Manipulation -3

Lupus[]

The Wolf. A normal wolf, the most agile and swift of the forms. If the Garou was born as a lupus, she does not regenerate when in this form, but is not abnormally susceptible to silver. Metis- and homid-born Garou in this shape are susceptible to silver, but will also regenerate.

Strength +1, Dexterity +2, Stamina +2, Manipulation -3

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